AI Insights · Timothy · January 2022
Top 5 Turn-Based Tactics Games on iOS in Europe Q4 2021
An overview of the performance metrics for the top 5 turn-based tactics games on iOS in Europe during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 turn-based tactics games on iOS in Europe demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Bowmasters - Multiplayer Game from Playgendary Limited saw a consistent increase in weekly revenue, peaking at around $19.8K in the week of December 20. Weekly downloads showed a notable upward trend, reaching approximately 44K by the final week of December. Active users also grew steadily, from 525K at the start of the quarter to about 646K by the end.
Tank Stars by AI Games FZ experienced fluctuating weekly revenue, with a peak of $7.2K in late September, and ending the year at $6.1K. Downloads peaked at around 29K in late October but saw a dip mid-quarter before reaching 21K in the last week of December. Active users showed a slight decline, starting at 128K and ending the quarter at 111K.
Nexomon: Extinction from VEWO INTERACTIVE INC. had a significant drop in weekly downloads from 27K at the start of the quarter to around 2.3K by the end of December. Revenue also declined, starting at $11.2K and ending at $4.9K. Active users fell from 22.5K to around 5.9K over the same period.
Clash Quest by Supercell had a modest performance in weekly revenue, peaking at $2.5K in early November. Downloads saw a significant spike to 17K in the same period but dropped to 600 by the end of December. Active users peaked at around 35.7K in mid-November and then declined to 17.4K by the end of the quarter.
Magic War Legends from TINYSOFT displayed a steady increase in weekly revenue, peaking at approximately $18.2K in the final week of December. Downloads, however, saw a decline, starting at 5K and dropping to around 2.2K by the end of the quarter. Active users remained relatively stable, fluctuating around 13K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.